Role: Game designer 
This is an event within the match 3 f2p game of Cookie Jam. Available on ios & Android
Screenshots taken from the live game. Rights belong to Jam City.
Overview
Inspired by Royal Match, players were asked to win [x] levels in a row to reach rewards. As they progressed, they could see other competitors progress.
Rewards were shared between the player and any other competitors who made it to the top.
If payers failed a level they had to wait for a cooldown before re-entering the event
This feature allowed for a fair amount of flexibility in how it ran to give Product Managers multiple opportunities to experiment with optimization.
Options included having multiple tiers, having a special long-term tier players could unlock by winning regular tiers [x] times, and adjusting number of levels, rewards, and number of competitors. 

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